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Ancientmaster

Cavalry


 

Super Heavy Cavalry
Shock cavalry trained to fight in close formations. Completely clad in metal armour with barded horses. Equipped with lance and shield relying on armour and impact, not on speed or maneuverability. French knights or heavy cataphracts (if there is something like an heavy cataphract). (DBM Kn(S), WHA WS 4-5, Sv 2+)

Type Attacks Hits Save Size Points
Cht 3 3 4 3 120

Heavy Cavalry
Cavalry trained to fight in close formations. Heavily armoured with barded horses. Using lances (kontos, spears etc.) and shield. Cataphracts and the knight as we know and love them. (DBM Kn(O), WHA Sv 2+ or 3+)

Type Attacks Hits Save Size Points
Cav 3 3 4 3 110

Cavalry
Armoured cavalry, but the horses have no barding. Often armed only with mace or sword, some with lance. Some might have javelins, but they will not be effective enough (in game terms) to gain an ranged attack. (DBM Kn(I), WHA Sv 3+ or 4+)

Type Attacks Hits Save Size Points
Cav 3 3 5 3 90

Light Cavalry
Cavalry trained to harass the enemy as well as get in to combat with an already weakened enemy. Only lightly armoured, if armoured at all. Usually equipped with javelin, shield and some kind of close combat weapon. (DBM Kn(F) / LH(O) / Cv(I), WHA Sv 5+ or 6+, javelin, short bow)

Type Attacks Hits Save Size Points
Cav 3/1 3 6 3 80
Range 15 cm.

Skirmishing Cavalry
Cavalry fighting in open formations. Light or no armour and probably equipped with shields. Mainly armed with short ranged weapons like javelins they try to avoid close combat. Their increased mobility gives them a 15 cm shooting attack even while most other javelin equipped infantry does not get a shooting attack. For balance reasons their attack value is 2 even if some could have an attack value of 3 justified by equipment and training. (DBM LH(F) / LH(I), WHA Sv 5+ or 6+, Skirmishers, short bow, javelin)

Type Attacks Hits Save Size Points
Cav 2/1 3 - 3 65
Range 15 cm. Shoot all round. Skirmisher.



Heavy Horse Archers
Cavalry trained to fire bows from horseback as well as to charge the enemy. Protected by medium to heavy armour. (DBM Cv(S), WHA Sv 3+ or 4+, bow, short bow)

Type Attacks Hits Save Size Points
Cav 3/1 3 5 3 100

Horse Archers
Cavalry trained to fire bows from horseback as well as to charge the enemy. Protected by light to medium armour. (DBM Cv(O), WHA Sv 5+ or 6+, bow, short bow

Type Attacks Hits Save Size Points
Cav 3/1 3 6 3 85

Skirmishing Horse Archers
Bowmen harassing the enemy from a distance. For balance reasons their attack value is 2 even if some could have an attack value of 3 justified by equipment and training. (DBM LH(S), WHA Sv 5+ or 6+ Skirmishers, bow, short bow)

Type Attacks Hits Save Size Points
Cav 2/1 3 0 3 70
Shoot all round. Skirmisher.

Warhounds
Dogs trained to fight and their handlers.

Type Attacks Hits Save Size Points
Cav 2 3 0 3 30


Elite
Some units are especially powerful. Those units have the usual profile, but each stand gains 1 additional attack. This attack costs 15 points for a unit of three stands. DBM some troops of Superior quality might get Elite status. WHA WS 5 or natural S5, probably also S4,WS4.

Camelry
Some units are equipped with camels instead of horses. A unit of camelry is 10 points more expensive than it's horse equipped counter part. (DBM Cm(any), WHA troops riding camels)

Warband
Any unit can be classified as Warband. A Warband unit has it's point cost increased by 5. (DBM Wb(any), WHA Warband special rule)

 

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